![]() ![]() Websites can also have the wrong information, and sometimes it is difficult to search through the falsities to find the truth. This provides a unique opportunity for parents or peers to provide additional information and clarification, as they see fit. The whole family can participate when you play this game, or teenagers can play with their friends. Websites and books can provide most of the information given in this game, but they are geared towards one person accessing them at a time. Playing this game can create a more relaxed atmosphere while talking about sex, as opposed to the dreaded ‘sex-talk’ that happens between teenagers and their parents. Not everyone feels the same way about sex before marriage, or homosexuality, and this game is not made to enforce the creator’s beliefs, but to educate. As parents, they can also clearly define their values and goals for their adolescent. ‘Blush’ is set up so that teenagers can get the answers to the questions they want to hear, and parents can be sure that their teen knows of all the dangers and how to be safe. The idea of coming out and asking your parents a question about sex can be intimidating, especially if your parents don’t seem to have an open mind about sex. From the body, birth control and safety to pleasure, myths and alternate lifestyles, this game covers all the topics that parents want their children to know, and children want to know the answers to, but were too afraid to ask. This game is comprised of all the topics required to give the curious mind a well-rounded description of all the topics necessary to ensure that the adolescent is well prepared for anything and everything. But if the teenager is unaware of some aspect of sexuality, they may not know what question to ask. Most learning programs and websites are set up for adolescents to discover the answers to their questions on their own. Adolescents who are unaware or think they are aware of all the risks involved have a chance of getting hurt, an STI, or pregnant. It is very important for adolescents to be able to communicate with their parents about sexuality, and this game will stimulate conversation on various topics in sexuality. The trivia questions will expand the knowledge background of all participants, and help open communication on various levels for both generations. (cited in Moore and Rosenthal, 2006, p 98) (a) increase parents’ knowledge about sexual issues and also about the sexual behaviours of young people (b) help parents understand that talking about sex to teenagers is likely to have beneficial effects, and unlikely to increase the chances that their teenagers will engage in sex (c) help parents clarify their own values about sex and express these in ways that do not ‘turn off’ the teenager, and thus foreclose further discussion possibilities and (d) improve parents’ skills in talking about sexuality, through increasing their comfort with the material, their listening skills and their skills in initiating discussions. They said that a good program will have four outcomes: Kirby and Miller (2002) designed programmes to promote communication about sex between parents and their teenagers. It will help adolescents to ask their parents questions, ones that they may not even know that they had. ![]() The game will help parents to talk to their teenagers about sex in a non-confrontational way and make sure that they have absorbed the information. It has been proven that board games assist with promoting communication skills in families, according to Yeager (2001) and Smith and Renter (1997). ![]() ‘Blush’ is designed to stimulate conversation in families. ![]() It is considered a stigmatized subject in most societies, and is therefore not often discussed. A big problem with communication is the awkwardness and embarrassment that comes with talking about sex, according to Jaccard, Dittus and Gordon (2000). It has been found that when there is such communication present in families, the likelihood of the adolescent delaying vaginal intercourse and using contraceptives increases dramatically, as found by Karofsky, Zeng and Kosorok (2001) and Bersamin et al. The goal of the game ‘Blush’ is to open high-quality communication about sex between parents and their adolescents. Follow them on Facebook and Twitter! What is Blush? Watch the trailer Image by Caroline Frechette of Renaissance Press. I’m so lucky to have such a great team with me every step of the way!Īsk an Anonymous Question | See Answers | FAQ Blush: A card game logo. Renaissance Press is publishing the game. ![]()
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